ORIENTAçõES TOPO DA HELLDIVERS 2 GAMEPLAY

Orientações topo da Helldivers 2 Gameplay

Orientações topo da Helldivers 2 Gameplay

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I’m a bit concerned at the moment that it won’t have enough content to go the distance long term, with only two enemy factions (so far as we know), procedurally generated levels that can feel a bit one-note, and no real live-service roadmap at launch, but with such a strong, effortlessly fun foundation, it’s definitely off to good start. With all the over-the-top gore and patriotic pageantry of Starship Troopers, Helldivers 2 is the kind of wonderfully silly shooter that me and my friends could easily lose many Friday nights to.

Quality mode looks pretty clean and sharp, while the performance mode is very 1080p-like, with a visibly lower resolution - and with a lower-res HUD as well. On a 4K set, the performance mode doesn't look terribly clear, while the quality option tends to excel. If you zoom in closely in the quality mode, you can notice slightly painterly image characteristics that suggest FSR 1 to my eyes, or a similar technique. Beyond the image clarity differences, the quality mode does have noticeably different-looking ambient occlusion, appearing darker and better defined, though I believe this is just a byproduct of the different rendering resolutions, at least judging from the PC build. There's also an anti-aliasing option, but I'm not sure what it's supposed to do as toggling it makes no difference. I'm not sure it's working at all, as the differences in using the same option on PC are obvious.

We can actually blow away individual bits off each enemy, taking off limbs with small arms fire - or obliterating them with artillery fire. I loved the physics here - especially in aggregate, when the frame is just filled with physicalised objects, particles, and disintegrating enemies. Buildings can be destroyed in dramatic fashion when hit by airstrikes or blown up with a well-placed grenade, and the terrain deforms too under the barrage. Helldivers 2 is a unique and visually interesting console title, so how do the performance and quality modes stack up? The most obvious split comes down to resolution. The performance mode runs at 1080p, while the quality mode steps up to approximately 1728p. Both modes counted at those figures in every shot I tested, so there are no signs of dynamic resolution as far as I can tell. In stationary shots, the difference between the two is obvious.

While there’s a bigger focus on battle passes this time around, it does help the player a ton to give them objectives to strive for instead of just aiming to buy stronger equipment and weaponry. Helldivers 2 Visuals

Given that the original Helldivers from 2015 is still exclusive, though, we don't suggest getting your hopes up.

So whether you're jumping into your Hellpod for the first time or you've already taken down an onslaught of Terminids and Automatons, here are our tips and tricks to get you started in Helldivers 2.

Many games that support cross-platform play also allow you to carry your progress over to other versions as long as you link your accounts on different platforms together, but this isn't one of them. Sadly, Helldivers 2 does not support cross-save or cross-progression right now.

Outside of gaming, he has produced video content for a range of news publications and nonprofits. He often falls victim to questionable eShop deals, and has never met an arcade racer he didn’t like.

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Join the greatest military force the galaxy has ever seen and make this a safe and free place to live.

Per a PlayStation blog post Arrowhead Game Studios released with the trailer, players will be able to team up with up to three friends to "explore unique planets and complete objectives together, and upgrade your equipment through the deep progression system of Helldivers 2."

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As a multiplayer experience, I think Helldivers 2 hits all the right notes. The gameplay basics are fun and the open-ended environments give you a fair amount of flexibility in how to tackle each objective. It seems like quite a tactical game Helldivers 2 Gameplay too, though the need for advanced strategies wasn't too pressing at the lower difficulties I had the time to unlock. It doesn't seem terrifically complicated, nor does it come packaged with the kind of comprehensive content package that modern players often expect, but I think those omissions are more than forgivable at its asking price. The special abilities the game provides, combined with friendly fire (which is enabled at all times) is a recipe for a lot of squad-based fun with friends. There are echoes of other PvE shooters here - namely of the extraction shooter variety, though Mass Effect 3's multiplayer also came to mind - but this game seems more oriented around having fun than creating a tightly crafted competitive experience.

On a high-end system using a Ryzen 7 7800X3D with RTX 4090, we're typically looking at frame-rates in the 90s with settings fully maxed out at 4K resolution. That's solid performance, but you'd probably want to engage some amount of resolution scaling if playing on a high refresh rate display. Normally,toggling on DLSS would be a pelo-brainer, but of course temporal upscalers aren't supported in this game at the moment. On a more mid-range PC (we looked at a Ryzen 5 3600 with RTX 2070 Super), we get decent enough performance, as long as we're willing to take a settings hit and move down to 1080p resolution on medium settings. Here, we're typically just above 60fps, and while this isn't enough to achieve super high frame-rates at a decent resolution, it's certainly capable of providing a good experience. Stuttering in-game isn't an option, but this seems to happen when launching into a match, but from there on out, gameplay is refreshingly smooth.

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